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Matt Ager
Personal Portfolio
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A Way Out: Experiment #99
Release Date
Jan 9, 2021
Tools Used
C#, Blender, Unity, Audacity, GIMP
Downloads
289+
Itch.io Views
1,442+
YouTube Views
4,500,000+
Featured Tech
A* Pathfinding
A Way Out: Experiment #99 is story driven, first person, horror experience. Created as a sequel to A Way Out this game was envisioned to be the second game in a trilogy that I never finished. The game uses A* pathfinding to control enemies. Despite its low download count, this game was part of a two game series which received the most media attention any of my work has.












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